It’s only going to take one song to get everyone to stand up and take notice, and then your career will open wide in front of you. You all work so perfectly together. How hard can it be?
Read moreSummer Break!, a microgame
Before getting thrown face-first into school, cling to your final summer break with family and defend your childhood fort from dangers that are definitely not allegories for adulthood!
Read moreGood Dogs, a microgame duo
Go inside the writers’ room of your favourite canine adventure show, then join four lost dogs as they trick, trial and treat their way home.
Read moreEvent Planning in Zero G, a microgame
Some of the galaxy’s (best?) event planners have gathered to plan the celebration for the Gantrofax’s final moulting. Of course, we have limited time and budget. Everything is fine, though. Happy moulting!
Read moreHeartbeats, a microgame
It’s time to push the boundaries of modern medicine, and maybe to make out with a bitter rival in the on-call room!
Read moreAfter party (Office Party Backstage)
The players and their Guide talk Quest, Bureautopia and the unseen lands they could have trod.
Read moreThe Office Party, Act 5
The Bureautopians’ ultimate quest: take responsibility and commit to your goals by saving Murawai from total destruction.
Read moreThe shredder (Office Party Backstage)
Enjoy some gags, flubs and out of character moments that we had to cut from the main acts to make efficiency savings.
Read moreThe Office Party, Act 4
The Bureautopians’ fourth quest: practise creative problem-solving by rescuing Michaela from a vampire pirate stronghold.
Read moreThe Office Party, Act 3
The Bureautopians’ third quest: support others’ development by breaking Sir Ansellus the Daring’s chicken curse.
Read moreThe Office Party, Act 2
The Bureautopians’ second quest: demonstrate attention to detail by uncovering the secrets of Quilla village.
Read moreTeam building (Office Party Backstage)
The players create their dull Bureautopian characters – and the questing heroes they will discover within themselves.
Read moreThe Office Party, Act 1
Four Bureautopians embark on their first quest: to enhance their personal development with team building exercises in a faraway land.
Read moreThe wake (Queen's Dead Backstage)
The cast talks generational games and the joy of petty grudges. Matt talks to Ursidice, designer of Court of the Lich Queen, about what’s next for the game.
Read moreThe Queen's Dead, Act 3
The day of the prophesied Dawn is at hand. As light and life threaten the Lich Queen’s dominion, her dread courtiers must stand together – or fall apart.
Read moreThe Queen's Dead, Act 2
Tension builds between the Lich Queen’s dread courtiers as their realms crumble around them. The Wraithlight Dominion proposes a quest.
Read moreBad blood (Queen's Dead Backstage)
A tourist’s guide to the realms of death, and a brief history of the debts and grudges that make sessions at court so lively.
Read moreThe Queen's Dead, Act 1
One year before the Dawn prophesied to end the reign of death, the Lich Queen’s dread courtiers make plans to prevent it – even though it might mean working together.
Read moreSentencing (Falling Cadence Backstage)
The cast rounds up the loose ends of this convoluted case.
Read moreFalling Cadence, Act 3
Cadence Fairchild, PI, finds herself at the centre of a devious house of cards. Can she bring it all down without falling along with it?
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